Curated by Rosie Walker

about

6 Sugar House Lane, London, E15 2QS

PV: Thursday, 17th April, 6-9pm
Open: 18th April – 24th May 2025

Eocene Collective is a group of twelve creative technologists working across a dynamic range of mediums – from code to moving image, audio to interactive visuals, and immersive installations. Their backgrounds span music, film, and fashion, as well as computer science, mathematics, and engineering. They are current postgraduate students at the UAL Creative Computing Institute and share interests in various digital art forms. They work with different software and coding languages, including TouchDesigner, Unity, Python, JavaScript, and Arduino. Their practices range from graphic design and graphics processing to projection mapping, machine learning and quantum computing, as well as photographic and audio mediums. Much of the work they produce is interactive, including installations and audio-reactive visuals. Recently, they all exhibited in a UAL showcase called SenseScape, with four of them heavily involved in the organisation, acting as either technical or creative directors.

They are planning on developing an exhibition using creative technology with accompanying workshops for the local community. The project will aim to introduce people to the creative potential of the various free and accessible software. Centred around the theme of ‘Connections,’ they will delve into relationships from human-technology interactions to ties with the local community. The exhibition and workshops will explore a broad spectrum of digital artistic mediums and tools, including 3D scanning and modelling, sampling, audio and AI.

public programme

They plan to host community workshops on sampling and 3D scanning. This would involve exploring Sugar House Island, seeking out interesting sounds and objects to record or scan. They aim to demonstrate that, with some basic technological skills, they can transform these local resources into digital art, fostering a connection to the space around them. The results can be incorporated into an installation, making the work a collective effort from the local community. They chose these activities for their accessibility; both can be explored using free smartphone applications. They aim to demonstrate that digital art is both accessible and rewarding.

contact information

Email: [email protected]
Socials: @hannahrpetter @_adina_nicola_ @onlyruiyang @roz.sw @ina_hre @garincurtis @zipa______ @dhearn97 @manzzzzzzzd @lukeplowden_ @astrydpark @melekyaseminn

portfolio